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Complete soulknife handbook
Complete soulknife handbook










  • Leather Armor, two daggers, and Thieves’ Tools Expertise (Level 1).
  • Your choice of a burglar’s pack, dungeoneer’s pack, or explorer’s pack.
  • A shortbow and quiver of 20 arrows OR a shortsword.
  • In addition to any equipment you receive from your background, you start with the following equipment: Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth Rogue Starting Equipment Weapons: Simple Weapons, hand crossbows, longswords, rapiers, shortswords Hit Points at Higher Levels: 1d8 (average of 5) + your Constitution modifier per Rogue level beyond 1st Proficiencies Hit Points at 1st level: 8 + your Constitution modifier These are the class features that all Rogues have. While all Rogues have their own unique ways of operating (either for good or otherwise), there are some things that they all have in common. The Rogue Table Level Proficiency Bonus Sneak Attack Features 1 +2 1d6 Expertise, Sneak Attack, Thieves’ Cant 2 +2 1d6 Cunning Action 3 +2 2d6 Roguish Archetype 4 +2 2d6 Ability Score Improvement 5 +3 3d6 Uncanny Dodge 6 +3 3d6 Expertise 7 +3 4d6 Evasion 8 +3 4d6 Ability Score Improvement 9 +4 5d6 Roguish Archetype Feature 10 +4 5d6 Ability Score Improvement 11 +4 6d6 Reliable Talent 12 +4 6d6 Ability Score Improvement 13 +5 7d6 Roguish Archetype Feature 14 +5 7d6 Blindsense 15 +5 8d6 Slippery Mind 16 +5 8d6 Ability Score Improvement 17 +6 9d6 Roguish Archetype Feature 18 +6 9d6 Elusive 19 +6 10d6 Ability Score Improvement 20 +6 10d6 Stroke of Luck Rogue Class Features You can find the Rogue class on page 94 of the Player’s Handbook. You will want to be mindful of the Rogue table as you level up because your class features and Sneak Attack will be getting used very often! We’ll get to the Roguish Archetypes (subclasses) in a moment.īut first, we need to look at what all Rogues have in common.

    complete soulknife handbook

    Using those abilities to supplement their Roguish talents, these characters push the boundaries of what is possible in your world. Still, there are others who have found themselves with strange or magical abilities that other Rogues lack.

    complete soulknife handbook

    Whether this is removing a target or quickly moving past them, it is calculated, swift, and incredible to watch. Others stick to the shadows until the time is right for them to make their move.

    complete soulknife handbook

    Some of these characters are expert manipulators who weave webs of intrigue and weaponized their knowledge of how people work to a dangerous effect. With creativity and skill, Rogues know how to get results. It might be sneaking in through a balcony window here, a curried favor there, or a well-placed arrow somewhere else. 3 Conclusion – The Rogue in D&D 5e Guide Rogue Class Guide for D&D 5eīeing able to find and execute solutions to practical problems that others can’t is the Rogue’s stock and trade.2 Optimization Tips for Rogues in D&D 5e.












    Complete soulknife handbook